Pubdate: Sat, 07 May 2005
Source: New York Times (NY)
Copyright: 2005 The New York Times Company
Contact:  http://www.nytimes.com/
Details: http://www.mapinc.org/media/298
Author: Andrew Leonard
Note: Andrew Leonard is a staff writer at Salon.
Bookmark: http://www.mapinc.org/hallucinogens.htm (Hallucinogens)

CALIFORNIA DREAMING:

A TRUE STORY OF COMPUTERS, DRUGS AND ROCK 'N' ROLL

WHAT THE DORMOUSE SAID, How the Sixties Counterculture Shaped the
Personal Computer Industry. By John Markoff. Illustrated. 310 pp.
Viking. $25.95.

Engineers can be so cute. In the early 1960's, Myron Stolaroff, an
employee of the tape recorder manufacturer Ampex, decided to prove the
value of consuming LSD. So he set up the International Foundation for
Advanced Study and went about his project in classic methodical fashion.

Test subjects - almost all engineers - were given a series of doses
under constant observation and expected to take careful notes on their
own experience. A survey of the first 153 volunteers revealed that "83
percent of those who had taken LSD found that they had lasting
benefits from the experience." (Other results: increase in ability to
love, 78 percent; increased self-esteem, 71 percent.) Such precision
might seem antithetical to the fuzzy let-it-all-hang-outness of the
psychedelic experience. But John Markoff, a senior writer for The New
York Times who covers technology, makes a convincing case that for the
swarming ubergeeks assembling in the San Francisco Bay Area in the
1960's, approaching drugs as they might any other potentially helpful
tool or device - from a soldering iron to a computer chip - was only
natural. The goals were broad in the 60's: the world would be remade,
the natural order of things reconfigured, human potential amplified to
infinity. Anything that could help was to be cherished, studied and
improved.

It is no accident, then, that the same patch of land on the peninsula
south of San Francisco that gave birth to the Grateful Dead was also
the site of groundbreaking research leading the way to the personal
computer. That the two cultural impulses were linked - positively - is
a provocative thesis.

Revisionist histories of the 60's often make an attempt to separate
the "excess" of the era from the politics. In this view, all those
acid-gobbling, pot-smoking, tie-dyed renegades were a distraction from
the real work of stopping the Vietnam War and achieving social
justice. But Mr. Markoff makes a surprisingly sympathetic case that it
was all of a piece: the drugs, the antiauthoritarianism, the messianic
belief that computing power should be spread throughout the land.

"It is not a coincidence," he writes, "that, during the 60's and early
70's, at the height of the protest against the war in Vietnam, the
civil rights movement and widespread experimentation with psychedelic
drugs, personal computing emerged from a handful of government- and
corporate-funded laboratories, as well as from the work of a small
group of hobbyists who were desperate to get their hands on computers
they could personally control and decide to what uses they should be
put."

Judging by the record presented in "What the Dormouse Said," it is
indisputable that many of the engineers and programmers who
contributed to the birth of personal computing were fans of LSD, draft
resisters, commune sympathizers and, to put it bluntly, long-haired
hippie freaks.

This makes entertaining reading. Many accounts of the birth of personal
computing have been written, but this is the first close look at the drug
habits of the earliest pioneers. "What the Dormouse Said" may not reach the
level of the classics of computing history, Tracy Kidder's "Soul of a New
Machine" and Steven Levy's "Hackers: Heroes of the Computer Revolution."
But there is still plenty of fun between its covers.

A central character - and one of the early volunteers at Stolaroff's
foundation - is Douglas Engelbart, a man worthy of his own book. His
team at the Augmented Human Intellect Research Center at the Stanford
Research Institute was the first to demonstrate the potential of the
computing future. The research demonstration that he conducted for a
packed auditorium in San Francisco in 1968 is still talked about in
Silicon Valley with the reverence of those who might have witnessed
Jehovah handing Moses the Ten Commandments. The mouse, man! Engelbart
gave us the mouse! But Mr. Engelbart's story is not a happy one. He
saw further ahead than most, but had a difficult time articulating his
vision. He became heavily involved with Werner Erhard's human
potential movement, EST, and his laboratory ultimately ended up losing
both its way and its government financing. Many of his researchers
went on to the Xerox Palo Alto Research Center, where the first
personal computer, the famous Alto, was invented, while he lapsed into
semi-obscurity. As a metaphor for the 60's, which exploded with
promise and ended in disarray, he's just about perfect.

Looking back at the 60's from the jaundiced perspective of the early
21st century, it's easy to wonder what was really accomplished,
outside of the enduring split of the nation into two irreconcilable
ideological camps. Sure, there was the civil rights campaign, women's
liberation, environmentalism and a movement that eventually brought a
war to heel, but the era is as likely to be ridiculed in modern memory
as to be revered. But what happens if we add the birth of personal
computing to the counterculture's list of achievements? Does that
change the equation?

The answer depends on how one rates the personal computer as
consciousness-enhancing device. Remember, after all, what the dormouse did
say, in the stentorian full-throttle voice of Jefferson Airplane's Grace
Slick: "Feed your head!"

By choosing that as his title, Mr. Markoff makes clear his belief that
computers, like psychedelic drugs, are tools for mind expansion, for
revelation and personal discovery. And to anyone who has experienced a
drug-induced epiphany, there may indeed be a cosmic hyperlink there: fire
up your laptop, connect wirelessly to the Internet, search for your dreams
with Google: the power and the glory of the computing universe that exists
now was a sci-fi fantasy not very long ago, and yes, it does pulsate with a
destabilizing, revelatory psychic power. Cool!

But wasn't the goal of those 60's experimenters to make the world a
better place? One has to wonder - and this is a question Mr. Markoff
doesn't really address - whether the personal computer achieved that
goal. Or has it only allowed all of us, heroes and villains alike, to
be more productive as the world stays exactly the same?
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MAP posted-by: Richard Lake